Sunday, August 26, 2007

Case Study - Khet


It's the game that combines lasers with classic strategy. Players alternate turns moving Egyptian-themed pieces having two, one or no mirrored surfaces. All four types of pieces (pharaoh, obelisk, pyramid and djed column) can either move one square forward, back, left, right, or diagonal, or can stay in the same square and rotate by a quarter twist. Each turn ends by firing one of the lasers built into the board. The laser beam bounces from mirror to mirror; if the beam strikes a non-mirrored surface on any piece, it is immediately removed from play. The ultimate goal is to illuminate your opponent's pharaoh, while shielding yours from harm!

We've aimed to create a Tangible User Interface by augmenting the real physical world by coupling digital information to everyday physical objects and environments. Our goal shares the vision of Ishii's Tangible Bits as we attempt to bridge the gap between cyberspace and the physical environment by making digital information (bits) tangible.

We have in our 'search & destroy' project, an interactive surfaces - we have a desktop as an active interface for players to play with. We have incorporated graspable objects with digital information that pertains to them, like the LED lights, and we use ambient media, which is predominantly the directional movement of lights for the background interfaces on our desktop interface.

In addition to being a fun and innovative strategy game, 'Search and Desotry' can also be used as an educational tool to teach geometry, physics, and many optics principles. 'Search and destroy' could be used in classrooms as an intriguing teaching demonstration that the students can directly interact with and enjoy.

Reference List
Innovention Toys LLC. 2006. Khet: The Laser Game >> strategy at the speed of light. http://khet.com/ (Accessed August 13, 2007).

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